Mon 01 Aug 2011
Playstation
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Portal 2 Review Playstation Game
I like having enemies to kill, I like shooting things, that’s what I
expect from an FPS game. But Portal 2 like Portal 1 is a puzzle game,
albeit a very well-crafted and even ingenious puzzle game, still totally
irrelevant given I’m not too fond of puzzle games at all.
Now, while some puzzles within games are great, a massive puzzle game where everything is just one big puzzle. It doesn’t help that there isn’t much motivation for completing the game given the lack of competitive game play and frequenty load times which becomes tedious.
Portal 2 begins where the original Portal game left off, in the enthralling world of Aperture Science, with a number of unanswered questions. The game starts by addressing the issue of what happens given that you’ve destroyed the AI who tried to incinerate you in Portal 2.
The sequel expands on the original game, pitting you first in a familiar concept but than introducing cooperative play and quickly dissipating any feelings of familiarity. I loved the AI in this game, the dialogue is immensely entertaining, the game is packed with witticisms and captivating voice acting, it manages to create engaging characters out of non-human NPC’s.
Like in Portal 1 Portal 2 is based around the Portal Gun, which allows you to open two portals on certain ceilings, walls and floors. Go into one hole, and you come out the other. You start off getting reacquainted with the fundamentals and then start learning more challenging ways to transport objects.
The visuals in this game are outstanding, it runs on the same engine as Half Life 2 and looks and feels much the same, still being a mod of HL2. The introduction is very well done, it does a great job of reeling you into the game. I did find that the game moved much slower than the original, which is great given I’m not too fond of Portals puzzles to begin with.
The environments are much more diverse than its predecessor, the Aperture facilities feel a lot bigger and they are revealed to have a much larger scope than their predecessor which made me feel like the environment was smaller.
Bottom line, Portal 2 is a great puzzle game, if you’re into puzzles, but don’t expect a lot of action from this game, this isn’t a FPS shoot em up, this is a very quiet and seemingly uneventful rubix cube. Despite the fact that I didn’t enjoy it because I’m not fond of Puzzles, this is without a doubt a superbly designed puzzle game that already has a huge following regardless.
Rating - 92%
Pros:
The game looks good, it is essentially Half Life 2 just a game within that game
The characters are quirky and keep the game feeling light and fun
Cons:
If you’re not good at puzzles you will find yourself frequently getting stuck
Little motivation to complete the game because of lack of bragging rights(competitive play)
Now, while some puzzles within games are great, a massive puzzle game where everything is just one big puzzle. It doesn’t help that there isn’t much motivation for completing the game given the lack of competitive game play and frequenty load times which becomes tedious.
Portal 2 begins where the original Portal game left off, in the enthralling world of Aperture Science, with a number of unanswered questions. The game starts by addressing the issue of what happens given that you’ve destroyed the AI who tried to incinerate you in Portal 2.
The sequel expands on the original game, pitting you first in a familiar concept but than introducing cooperative play and quickly dissipating any feelings of familiarity. I loved the AI in this game, the dialogue is immensely entertaining, the game is packed with witticisms and captivating voice acting, it manages to create engaging characters out of non-human NPC’s.
Like in Portal 1 Portal 2 is based around the Portal Gun, which allows you to open two portals on certain ceilings, walls and floors. Go into one hole, and you come out the other. You start off getting reacquainted with the fundamentals and then start learning more challenging ways to transport objects.
The visuals in this game are outstanding, it runs on the same engine as Half Life 2 and looks and feels much the same, still being a mod of HL2. The introduction is very well done, it does a great job of reeling you into the game. I did find that the game moved much slower than the original, which is great given I’m not too fond of Portals puzzles to begin with.
The environments are much more diverse than its predecessor, the Aperture facilities feel a lot bigger and they are revealed to have a much larger scope than their predecessor which made me feel like the environment was smaller.
Bottom line, Portal 2 is a great puzzle game, if you’re into puzzles, but don’t expect a lot of action from this game, this isn’t a FPS shoot em up, this is a very quiet and seemingly uneventful rubix cube. Despite the fact that I didn’t enjoy it because I’m not fond of Puzzles, this is without a doubt a superbly designed puzzle game that already has a huge following regardless.
Rating - 92%
Pros:
The game looks good, it is essentially Half Life 2 just a game within that game
The characters are quirky and keep the game feeling light and fun
Cons:
If you’re not good at puzzles you will find yourself frequently getting stuck
Little motivation to complete the game because of lack of bragging rights(competitive play)

