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Dead Space 2 Review

Dead space 2 is the sequel to the latest newcomer to the survival horror franchise running a lot of parallels with the classic Doom franchise, by combining the already mysterious element of space with dark hellish creatures, blood and gore.  In this game you play as Isaac Clarke, a space engineer.  Dead Space ingenious blends the survival/horror elements of Resident Evil action with the isolated and claustrophobic atmosphere of deep space.  Dead Space 2 felt very familiar to the original, it merely made some minor improvements and changes to the game design, but nothing that really hits you in the face.
The important thing is blasting Necromorphs remains fun despite the apparent diminished pace that occurs somewhat during the middle portions, Deep Space 2 is sufficiently scary and certainly worth a look. In addition, a new multiplayer interface successfully adapts Dead Space's distinct combat system into a team orientated experience that enables you to play as humans and Necromorphs.  If ominous, gloomy horror is your thing, or you’re looking for an alternative to the now, not so scary Resident Evil, Dead Space 2 will make an excellent alternative.

The first few moments of Dead Space 2 tell disclose what happened where Dead Space one left off.  We get a glimpse into Isaac's who is psychologically damaged from all the things he endure in the first Dead Space game. 

From there you reassume the character of Isaac as he runs for his life from the from the same creature he dealt with in the first game who have once again appeared and begun wreaking havoc on human beings, man this guy just can’t seem to cut a break.  The game looks and plays a lot like the visually stunning original. 

I liked how the atmosphere and visuals in this game were appropriately dark, accompanied by sustained tension and dread, broken frequently by necromorph attacks, the game succeeded at making me feel like I was in constant danger. 

The size and diversity of the Sprawl attributed a greater variety of environments and there for a very different atmosphere than the original game, this also unfortunately diminishes that feeling of isolation and takes away from the games chilling effect.  But what its larger, action-oriented campaign does is appropriately distinguish it from its predecessor and expand upon the initial idea.

The sound contributes profoundly to the games dreadful setting and I felt really did a great job of adding to the daunting tone of the game. 
The single-player campaign is packed with 12 hours of gameplay accompanied by an outstanding multiplayer platform that corresponds well with Dead Space’s unique engine .  Isaac, who said not a word in the original game, has a voice here. 

Unfortunately his bland character left me wishing the developers just left his character open to interpretation.  The game does soon become somewhat predictable, you can definitely begin to see a pattern in the types of objectives and missions that become available, but it picks up steam again towards the end.  What really annoyed me about this game however was Isaac's slow turning ability, it takes him forever to turn around.  This becomes extremely frustrating given certain enemies felt like they were designed to exploit this poor mechanic. 

Dead Space 2 is a sequel, it’s no longer fresh and new like its predecessor, but it's nonetheless an outstanding game and great follow up to the original, with a campaign that keeps you hooked and a formidable multiplayer experience that will keep you returning to this terrifying universe.  

Dead Space 2 is a must have game for anyone who’s a fan of the interwoven Sci-Fi/Horror genre.

Rating: 90%
Pros:

Very creepy game, reminds me a lot of Doom which I liked
The game is visually gorgeous and plays well. 
Cons: 
The game play becomes redundant mid way through but it does eventually pick up again
Isaac’s slow turning becomes a point of frustration later on.