Band of Brothers: The Game


Call of DutyI write this post at great risk of sounding much older than my 42 years, but my lack of diction and eloquence coupled with the fact that I regrettably paid exactly zero attention during any writing class throughout high school and college leaves me with this handicap that I alone am accountable for.

The fact that Tom Watson finds anything I write at all interesting tells me a few things about him: He is either certifiably insane, bored, both, or he possesses the uncanny ability to ignore all the poor grammar, misspelling, terrible syntax, etc… somehow get what it is that I’m attempting to say, actually thinks others might be able to do the same, and somehow find it the slightest bit interesting. So, on the strength of that assessment here goes nothing…

One of the cool things about our trips back to the NYC area is that I get to see my young nephew. He’s now a seventh grader and it pains me to hear his voice deepening and listen to him speak of the opposite sex without the adolescent disdain that was so abundant during our last visit only a year ago (see the opening sentence of this post). He’s an extremely bright and well-mannered kid that any parent would be proud to have as a son. He’s also a video game addict.

He’s played video games for as long as I can remember him having the dexterity to operate a joystick. I always feel bad when I see him because he immediately wants to show his prowess at the latest game flying off Best Buy shelves everywhere, and I sometimes have to fane interest since I can not readily identify the subtle graphical enhancements between Madden Football IV vs. V that he’s so amped to demonstrate for me.

This past holiday season was different though. His parents were actually able to hunt down a Nintendo Wii system for him as a well-deserved reward for his continued success with his school work. Since I read a crap-load of tech blogs, I was genuinely curious to see what this thing could do with it’s forearm mounted virtual controller and all. As soon as we hit his front door, predictably he dragged me post haste to his room to check it out. As he cut the machine on, up came a graphic for the game Call of Duty 3.

Within a few seconds, we were in the 1st person behind an M-1 rifle making our way through the Normandy seawall breech. Extremely realistic graphics. Frighteningly realistic graphics. My nephew was able to hurl hand grenades, reload his rifle, direct mortar fire at enemy armor, navigate the ruins of war torn French towns, etc… To say this gaming system is amazing would simply be the understatement of the year. But it wasn’t the gaming system that caught my long term attention though; more it was the content of the game he was playing.

Since I don’t play video games of any kind (I’m a pinball man; again see the opening sentence of this post), I’ve found myself struggling not to overreact to strong feelings that bubbled up while watching my nephew take such great joy in German soldiers flying through the air after the grenade he just heaved into their machine gun nest exploded. I will tell you that I’m the one who you’d normally find scornfully rolling his eyes at children’s birthday parties when I hear some parent say, “We don’t play guns, army, war, etc…”.

We played war in the woods as kids all the time. We made M-16’s out of tree branches if we didn’t have plastic replicas already and none of us went on to pick off innocent civilians from a clock tower after all. But this game with its shocking detail and historically accurate depictions gave me great pause, great pause.

I wonder if it’s the right thing to be doing creating a game out of the “Day of Days.” Are we desensitizing this young man to the sacrifice our grandfathers made for the liberation of Europe and for all mankind? Marginalizing for our youth the horrors of warfare perhaps? Will my nephew experience the same feelings of awe I did when I first saw the opening twenty minutes of Saving Private Ryan? Will his eyes well up with tears, or will he see it as another redundant recreation, just another level in a game he’s long since mastered? Does he know that these stories are real? That entire companies of men lost their life in an instant after the sea baring carrier that brought them to shore let its door down? That thousands of fathers and mothers would get a telegram delivered to them by an Army Chaplin driving an olive drab car informing them of their loss as a result of what transpired on June 6th 1944?

I want to think that perhaps this game will make learning about historical events like WWII more interesting since he will have visual references to draw on, but are these the preferable references we want our kids to have? The thing that had the greatest impact for me regarding the release of Saving Private Ryan was the feedback from surviving veterans I read in so many magazines and a few of my father’s military publications.

Many stated that the realistic 1st person aspect of the opening montage was a quintessential testament for the benefit of the ages and all who weren’t there. After seeing the D-Day sequence many experienced emotions long since buried deep within their psyche. I wonder if we’re not somehow doing a dishonor to these men by making a game out of their most horrific memories.

I don’t pretend to have reconciled any of this, and to be honest, have come to not a single conclusion other than to say that I still have that sickly feeling in my lower abdomen when thinking about kids my nephew’s age all over the world laughing and smiling while they lay waste to a division of Nazi infantry. It’s just a feeling of wrongness that I can’t overcome and get right with the progressive side of me. However, I’m keenly interested in hearing others thoughts on this subject and when Tom invited me to contribute to this new venture, I thought this post would be perfect for this forum.

So what is it? Am I just getting old? Is it becoming a parent that has brought all this on? Am I out of touch with today’s youth and their reality/fantasy separation capabilities? Whatever anyone’s feelings are about our countries current engagements, my gut says that one thing we should all agree on is that every American should understand the consequences that fall solely on the shoulders of our men and women deployed in combat . Do games like this help teach our kids, or do a disservice?

This is the question I ask to you all…

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Will his eyes well up with tears, or will he see it as another redundant recreation, just another level in a game he’s long since mastered? Does he know that these stories are real?…etc.

My first reaction is to say that our kids will become desensitized to it and only see it as a game, not a learning tool for history. But, I’m also 42, so what the heck do I know?

Did you talk to your nephew about any of this? I just talked to my 14 year old son about it and he laughed and said they don’t “learn” about history from the games, but they know the difference between the games, the movies and what really happened. Or some kids do, anyway — and some don’t.

And then I kind of got a look that said…Duh.

:)

I think one problem with the video games is that kids are off alone playing them all the time and parents tend to tune them out. When, if they’re really into this sort of game, it’s a perfect opportunity to start a discussion of history between parent and child. Or uncle and nephew.

Just like how we benefited from hearing the WWII veterans discuss how accurate the first 20 minutes of Saving Private Ryan were.

Great post, Tony. And you are a good writer.

But, that doesn’t mean Watson’s still not certifiably insane. :)

I am a bit loopy, but it has nothing to do with inviting the versatile and erudite Tony A. to post here - he’s got a good viewpoint that adds well to the mix.
My kids play these games; moreover, I sometimes play them. The realism they attain is amazing; and more and more, they aim to tell a story. Tonight, my 12-year-old was playing COD3 and I listened to a cut scene, with references to Patton and Eisenhower. Hmm. He’s a history buff too.
And I think they do know the difference - last night coming from the scout meeting, I had 4 young boys in the car, all talking about Iraq and they really seemed to understand quite a bit - about the loss and sacrifice, that is. The 13-year-old in the car said something like, “what people don’t realize is how many wounded we have - that’s the crazy part.”
This was the same kid I’d seen a week earlier squealing with glee as he dismembered a digital enemy with a hand grenade.
A great post Tony - and real food for thought.

I’m a younger user and although i don’t play video games as much as your Tom, i do love them - specifically Halo which is a first-person shooter. While it is more graphic than other games, they are also more fun.
I have friends who have gone to iraq (where LOTS of video games are played btw) who have experienced horrific events. I can safely say that their video game experience is nothing like an actual war experience. If it brings us non-soldiers closer to the actual events, that may be good in helping us understand. And again, this is all second-hand, but while i do think video games are closer than past games to actual war, it is still NOWHERE near the reality.

I’d like to add the youthful perspective, if I may. Being a relative tenderfoot at 41, I think my perspective is a little closer to the ground in these matters.
I believe that the overwhelming majority of kids that play these games know exactly what they’re doing - gaming.
There is an almost statistically irrelevant percentage that does not. But this stems from some mental condition - sociopathology, maybe - that would almost certainly manifest itself in some other way if the games didn’t exist.
Here’s what I’d like to add as an important factor: drugs.
By this I mean perfectly legal, wildly overused and misunderstood drugs like antidepressant and ADHD drugs.
These “medicines” do, I believe, tip the balance in young minds, and bring the fantasy, consequence-less game violence, and the real world of school and neighborhood violence together.
Kids whose minds are altered by SSRI drugs (and those like them), do not as easily distinguish between shooting a gun in a video game and shooting on at their classmates in school.
There’s a well known co-incidental component here: school shootings are carried out almost exclusively by kids on these meds. I feel certain, even though it’s totally anecdotal, that violent games figure largely into the equation as well.

As for your writing abilities, Tony: I didn’t understand a word you wrote, I just deduced from the crystal clear comments of the translators Blue Girl and Tom W.

I hope this doesn’t discourage you from trying. Perhaps after a few more generations of foreign-talking “Alvas” have lived here in America, you’ll talk like a real one too.
:)

Tony, in case my attempt at humor wasn’t funny, let me clarify: I thought the post was really excellent!

I think a lot of the handwringing about vid games is just anxiety. But I know the one brief period a few years ago, when I was asked to write about the games biz and I spent some weeks playing games, I found that the repeated, task-driven action that the games required took me into a very weird mental zone. It did’nt feel healthy, felt like Clockwork Orange.

But don’t forget the profile of a hardcore gamer is a 38 year old white male, not a kid. (Which means the industry has real problems because it’s not attracting enough new, younger players to grow, it’s just selling more and more complex games to the same audience of aging gamers.)

All good stuff… I’m comfortable with the fact that kids can seperate game vs. reality. I’m not one who thinks ‘Doom’ created Columbine, or Judas Priest compelled some kid to murder. My uneasiness is making a game of this particular historic event. To use an extreme example, think “9/11, The Game”. It just doesn’t feel right to me that D-Day has been use as a baseline for a game for kids or adults to ‘play’.

It feels uncomfortable to me.

Type your comment here.

Sheesh Alva! Bang Bang Boom Boom, just like Rock n’ Roll.

I have not developed ‘Nintendo Thumbs’, as I call it, either. I think we missed that generational window.

I talked to George about this issue, and he said that his armies have surrounded your armies, and that surrender is not an option.

Who doesn’t like to

( lol i have horrible spelling)

But i personally think that its a either or, when the question is asked about what the effect these type of games have on children these days.
Some effects are good meaning they learn about histroic battles, or they go off and mistreat people just to be able to reenact what the just
played.

Also i grew up in love with War movies plastic army soldiers, and acting as if they were actually alive i use to play war with them, like any body will do at that age.

It had no bad effect on me, because one of my friends is a USMC marine and over in Iraq as i typem and submit this comment.

Basically what im trying to say, is that it creats different effects on different people and kids.

ok im 13 and i dont look at it as just killing killing killing!! and i dont think these games have affect on me as making me want to do anything like what you mentioned. Not to sound conceeded but i am very intelligent to and get straight A’s and i to enjoy video games. But maybe i look at it different beacause im really into history and i study a lot of wars. It really intrest me to learn about things like this. Maybe because i also want to be in the military nyself. But anyways, the point being when i play games like this i dont look at it saying, “oh yea im going to mow these nazis down”, when i play a game i look at its historical facts. To see if they got important things right. If the equipment and units are right. To see if they got their facts and settings and everything straight and maybe thats because im a history buff. But i dont look at games ad go oh sweet i like this game because theres killing and gore. Again im 13 and that is my opinion and point of view. (sorry if there was any grammar mistakes)

Actully SOME games are historically accurate. Wtaching my 13 year old son play most of his historical war games and they do recreate fairly well most battles in mainly world war two history. Even though this does not recreate the emotions and the suffering of those veterans. If he had a chance to put the games back in time into real events then he could learn somting.